Each round, jump to a tile in your range. The action shown on the tile (after the rows slide down) is played. Last one standing wins!
βMine: hurts you (β12 HP), ignores shield, breaks invisibility.
βοΈMeteor: hits a random opponent (β15).
π¨Hammer: hits a neighbour (β18).
π«Gun: shoots your column and row (β10).
πΉPoison Arrow: β3 HP per round.
πQuake: hits the 3Γ3 area around you (β8).
π€Sleep: target can't jump until hit.
β¬οΈExtra Jump: bigger jump range next round.
πͺExtra Power: +25% damage for 2 rounds.
π‘οΈShield: blocks attacks for 2 rounds.
β‘Lightning: strikes every other player (β9).
π»Invisibility: opponents can't target you.
π―Machine Gun: very rare. Hits a random opponent for 45% of max HP.
βClear Effects: removes everyone else's effects.